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 zathra character sheet.

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dudeazombie



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Join date : 2012-05-19

PostSubject: zathra character sheet.    Sun May 20, 2012 7:14 pm

Zathra
Male Unicorn Evoker 5
Lawful Good
Strength 12 (+1)
Dexterity 15 (+2)
Constitution 14 (+2)
Intelligence 20 (+5)
Wisdom 16 (+3)
Charisma 11 (+0)
Size: Medium
Height: 5' 11"
Weight: 185 lb
Skin: Brown
Eyes: Green
Hair: Green Straight; Beardless

Specialty: Evocation
Gave up: Conjuration Necromancy
Total Hit Points: 27 [includes toad bonus]
Speed: 30 feet
Armor Class: 12 = 10 +2 [dexterity]
Touch AC: 12
Flat-footed: 10
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +3 = 1 [base] +2 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +7 = 4 [base] +3 [wisdom]
Attack (handheld): +3 = 2 [base] +1 [strength]
Attack (unarmed): +3 = 2 [base] +1 [strength]
Attack (missile): +4 = 2 [base] +2 [dexterity]
Grapple check: +3 = 2 [base] +1 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag: 43 lb. or less
44-86 lb.
87-130 lb.
130 lb.
260 lb.
650 lb.
)Languages: Abyssal Celestial Common Draconic Lupin Giant
Longbow [1d8, crit x3, range inc. 100 ft, 3 lb, piercing] (thundering. 2d8 + deafening on crit)
Toad familiar
Feats:
Craft constructs.
Martial Weapon Proficiency Weapon:
Craft Magic Arms and Armor
Craft Wondrous Item
Scribe Scroll [free to wizard]
Traits:
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 5 = +5
Balance Dex* 2 = +2
Bluff Cha 0 = +0
Climb Str* 1 = +1
Concentration Con 10 = +2 +8
Craft_1 (armor smithing) Int 10 = +5 +5
Craft_2 (weapon smithing) Int 7 = +5 +2
Craft_3 (sculpting) Int 8 = +5 +3
Diplomacy Cha 0 = +0
Disable Device Int 5 = +5
Disguise Cha 0 = +0
Escape Artist Dex* 2 = +2
Forgery Int 5 = +5
Gather Information Cha 0 = +0
Heal Wis 3 = +3
Hide Dex* 2 = +2
Intimidate Cha 0 = +0
Jump Str* 1 = +1
Knowledge (arcana) Int 13 = +5 +8
Knowledge (dungeoneering) Int 13 = +5 +8
Knowledge (nature) Int 13 = +5 +8
Knowledge (religion) Int 5 = +5
Listen Wis 3 = +3
Move Silently Dex* 2 = +2
Perform_1 Cha 0 = +0
Perform_2 Cha 0 = +0
Perform_3 Cha 0 = +0
Perform_4 Cha 0 = +0
Decipher script Int 13 = +5 +8
Ride Dex 2 = +2
Search Int 5 = +5
Sense Motive Wis 3 = +3
Spellcraft Int 15 = +5 +8 +2 [Knowledge, arcane]
Spot Wis 3 = +3
Survival Wis 3 = +3
Swim Str** 1 = +1
Use Rope Dex 2 = +2
* = check penalty for wearing armor
Craft_1 >=5 ranks gives +2 on related appraise checks.
Know Dungeoneering >=5 ranks gives +2 on survival checks underground.
Know Nature >=5 ranks gives +2 on survival checks above ground.
If the familiar is within reach, +2 on spot and listen ("alertness").
Zero-level Evoker spells: 5 (4+1) per day

First-level Evoker spells: 6 (3+2+1) per day

Second-level Evoker spells: 4 (2+1+1) per day

Third-level Evoker spells: 3 (1+1+1) per day

Unicorn:
• Unfamiliar race. Adjustments already included.

• -2 strength

• +0 dexterity

• +0 constitution

• +2 intelligence

• +2 wisdom

• +0 charisma

• Edit sheet & write details here as needed.


• Be sure to know bonuses to skills, special abilities, low-light / dark vision, and any natural armor class bonus.


Wizard (Evoker):
• Familiar / Alertness, etc.

• Bonus Feats (already included)

• High intelligence gains bonus spells daily

• Specialist gets 1 extra evocation spell/level/day


Class HP rolled
Level 1: Evoker 4
Level 2: Evoker 3
Level 3: Evoker 4
Level 4: Evoker 1 +1 to intelligence
Level 5: Evoker 2



Zathra's Equipment:
3 lb
15 lb
2 lb
5 lb

4 lb
2 lb
1 lb
2 lb
4 lb
5 lb
1 lb
1 lb
2 lb
3 lb
1 lb
_____
45 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x5
Backpack
Bedroll
Flint and steel
Grappling hook
Hammer
Lamp (common)
Oil flasks x2
Rations (1 day) x4
Rope (50', silk) x1
Soap
Torches x1
Spell component pouch
Spellbook x1
wand. Magic missile (lvl 5) 40/50 charges.
4,425

Total

Toad familiar: Str 1 Dex 12 Con 11 Int 8 Wis 14 Chr 4; Hit points: 13; Initiative +1 (dex); Speed 5 ft.; AC: 18 (+4 size, +1 dex, +3 level); Fort +2, Ref +3, Will +6, Hide +21, Listen +5, Spot +5 Alertness feat when in arm's reach; improved evasion; share spells; empathic link; deliver touch spells; speak with master;
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EquestrianScholar

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Join date : 2012-05-18
Age : 29
Location : USA

PostSubject: Re: zathra character sheet.    Mon May 21, 2012 2:45 pm

You need a bio as well before you can play not just the character sheet.
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dudeazombie



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Join date : 2012-05-19

PostSubject: Re: zathra character sheet.    Mon May 21, 2012 7:28 pm

i posted the bio in another thread. besides i posted it on the original forum anyways.
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