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EquestrianScholar

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Posts : 55
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Join date : 2012-05-18
Age : 29
Location : USA

PostSubject: Goldenwings   Mon May 21, 2012 11:19 pm

Goldenwings the Bright
Male Other Race Cleric 5
Neutral Good
Representing GM


Strength 12 (+1)
Dexterity 16 (+3)
Constitution 10 (+0)
Intelligence 15 (+2)
Wisdom 20 (+5)
Charisma 15 (+2)
Size: Medium
Height: 5' 7"
Weight: 175 lb
Coat: Golden Yellow
Eyes: Brown
Mane and Tail: Dark Brown

Domains: Protection Trickery
Energy: Positive [Healing / Turns Undead]
Total Hit Points: 28
Speed: 20 feet [armor]
Armor Class: 20 = 10 +8 [full plate] +1 [light steel] +1 [dexterity in armor]

Touch AC: 11
Flat-footed: 19
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +4 = 4 [base]
Reflex save: +4 = 1 [base] +3 [dexterity]
Will save: +11 = 4 [base] +5 [wisdom] +2 [iron will]
Attack (handheld): +4 = 3 [base] +1 [strength]
Attack (unarmed): +4 = 3 [base] +1 [strength]
Attack (missile): +6 = 3 [base] +3 [dexterity]
Grapple check: +4 = 3 [base] +1 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
43 lb. or less
44-86 lb.
87-130 lb.
130 lb.
260 lb.
650 lb.

Languages: Common Draconic Elven

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Spear [1d8, crit x3, range incr 20 ft., 6 lb., two-handed, piercing]
Full plate armor [heavy; +8 AC; max dex +1; check penalty -6; 50 lb.]
Light Steel Shield [+1 AC; check penalty -1; hardness 10; hp 10; 6 lb.]

Feats:
Eschew Materials
Iron Will

Skills
Appraise Int 2 = +2
Balance Dex* 3 = +3
Bluff Cha 6 = +2 +4
Climb Str* 1 = +1
Diplomacy Cha 7 = +2 +5
Disguise Cha 4 = +2 +2
Escape Artist Dex* 3 = +3
Forgery Int 2 = +2
Gather Information Cha 4 = +2 +2
Heal Wis 11 = +5 +6
Hide Dex* 3 = +3
Intimidate Cha 2 = +2
Jump Str* -5 = +1 -6 [speed 20]
Knowledge (religion) Int 8 = +2 +6
Listen Wis 5 = +5
Move Silently Dex* 3 = +3
Ride Dex 3 = +3
Search Int 2 = +2
Sense Motive Wis 7.5 = +5 +2.5
Spot Wis 5 = +5
Survival Wis 5 = +5
Swim Str** 1 = +1
Use Rope Dex 3 = +3


* = check penalty for wearing armor

Know Religion >=5 ranks gives +2 on turn/rebuke the undead.
Zero-level Cleric spells: 5 per day
First-level Cleric spells: 5 (3+2) per day +1 from a domain:
Second-level Cleric spells: 3 (2+1) per day +1 from a domain:
Third-level Cleric spells: 2 (1+1) per day +1 from a domain:

Cleric:
Alignment Aura
Spontaneous Casting (heal)
Turn Undead (5x/day)
High wisdom gains bonus spells daily
Domain choices give additional abilities

Class HP rolled
Level 1: Cleric 8
Level 2: Cleric 5
Level 3: Cleric 5
Level 4: Cleric 5 +1 to wisdom
Level 5: Cleric 5


Goldenwings's Equipment:
63 lb
2 lb
1 lb
5 lb
1 lb
6 lb
1 lb
1 lb
_____
80 lb Weapons / Armor / Shield (from above)
Backpack
Basket
Bedroll
Ink vial
Ink pen
Mirror
Paper sheets x6
Rations (1 day) x6
Healer kit
Holy symbol (silver)

+2 Fullplate Mail, +2 Spear, Bracklet of Misdirection, 4 Potions of Healing
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